GLOBAL/GLOBALB.BUN file to Texture Compiler by MWInside/GLOBAL
FRONTEND/FrontA.BUN file to Texture Compiler by MWInside/FRONTEND
Click OK to install the mod.ħ) Save the files by selecting File > Save from menu bar, or pressing "Ctrl+S".ĩ) Add other required stuff in game files using Texture Compiler by MWInside:Ĭopy needed files from your game to Texture Compiler by MWInside Choose your game installation directory.Ĥ) Select File > Import > ModScript from menu bar, or press "Ctrl+I".ĥ) Select the Chiron.nfsms from the dialog and click OK.Ħ) Mod script installation dialog will appear. When the main window appears, select File > Open from the menu bar.ģ) A new dialog will appear. Use this installation method only if it's first mod in your game.ġ) Install Chiron.nfsms in "Mod Script" folder using NFS-VltEd:Ģ) Open NFS-VltEd. Unpack all files from "First Mod" folder to game directory. Global: Attributes.bin, FE_Attrib.bin, Gameplay.bin, Gameplay.lzc, GlobalB.bun, GlobalB.lzcģ) Copy the CARS folder from "Main Files" into your NFSMW Installation directory.Ĥ) You can continue installation with 2 different methods. This mod will break Mod Loader compatibility. IMPORTANT: If you have NFSMW Mod Loader, remove it. *I highly recommend install 1024x vinyls to makes Chiron vinyls working.() Use Flame 1 vinyl for make your own paint job*
Bodykits(5, spoiler up/down + paintable chrome and carbon fiber parts) This car is converted from Forza Motorsport 7.